Battlefield 1's single-player campaign will eschew the continuous story of previous titles, in favour of an anthology-style narrative following multiple characters.
The decision came in order to embrace the "different perspectives and characters in World War I," according to a blog post by developer DICE.
"We felt that to have one character hopping through those different settings wouldn't be as immersive or totally respectful to the setting," the developer wrote.
While the Call of Duty series' campaigns have almost always taken place across multiple theatres of war, multiple-character campaigns are new to Battlefield.
The studio is also creating full-on cinematics, rather than relying entirely on the first-person perspective, which it says will allow players to "see and feel what the characters are going through, rather than just experiencing it from behind their eyes."
Among the game's protagonists are a British former chauffeur thrust into the role of a tank driver, and an Arab rebel serving under the legendary Lawrence of Arabia against the Ottoman Empire.
DICE claims that the single-player campaign is also designed to reflect the systemic improvisation of its multiplayer component, with sequences approachable via a range of play styles.
Battlefield 1 launches October 21st for new-gen consoles and PC, and can be pre-ordered through Mighty Ape.