The first Assassin’s Creed: Revelations gameplay details have been revealed in the latest issue of Game Informer.

As was confirmed last week, Assassin’s Creed: Revelations will see an older Ezio travel to the heart of the Ottoman Empire in Constantinople to subdue a new Templar threat.

Ezio is seeking seals that contain the memories of his forbear, Altair. These seals serve as an Inception-like plot device: Ezio will be able to access his ancestor’s memories, just as Desmond accesses Ezio’s via the Animus. Gamers will be able to play as Altair in these passages.

As in Brotherhood, Revelations will largely be played in a single location. Constantinople is divided into four districts, Constantine, Beyazid, Imperial and Galata.

The city control and Assassin guild features implemented in Brotherhood also return. Ezio will be able to attack Templar locations and kill resident captains. These can then be repurposed as Assassin Dens. Once the Assassins have control of an area, Ezio will be able to upgrade nearby shops.

As Ezio gains notoriety, the Assassin Dens may come under attack by Templars. If Ezio is unable to come to its defence personally, he’ll be able to dispatch any Assassins not on assignment to fight. Alternately, assigning a Master Assassin to a den will ensure it’s never taken over.

New features include a “hookblade” – a multipurpose tool that Ezio can use as a zipline to travel around the city “30 percent faster” says Ubisoft. The hookblade can also be used in combat to pull distant foes into melee range with Ezio.

Ezio will also be able to craft more than 300 different types of bombs.

Eagle Vision has also been enhanced and renamed Eagle Sense. In addition to its usual functions, it will allow Ezio to see an approximate patrol path of hostiles. Using this, he’ll be able to set ambushes.

Assassin’s Creed: Revelations is scheduled for release in November for Xbox 360, PlayStation 3 and PC.