Magazine GameReactor has had a global first look at Prey 2, the newly announced sequel to the 2006 sci-fi action game by Human Head.

According to GameReactor, Prey 2 is strongly influenced by games such as Mirror’s Edge and Mass Effect. The game has been in development for three years, with Xbox 360 as the lead platform. However, Human Head has confirmed that the game will not support Kinect, Move or 3DTV.

The game will feature an open-world structure. GameReactor writes, “Go wherever you want, talk to whoever you want, do the missions you want.”

Native American Tommy, the protagonist of the original game whose spiritual powers are awoken by an alien invasion, has been dropped. Instead, players will control Killian Samuel, a county sheriff and prison guard. Killian appeared in the Prey 2 teaser trailer released last week.

The first level of Prey 2 is identical to the first level in the original, reports GameReactor.

The game will be supported by downloadable content, but will not include a multiplayer component. “Who would pick the [multiplayer] mode of Prey 2 ahead of the one in for example Halo Reach? We’d rather to a really good [singleplayer] adventure,” said Human Head to the magazine.

Human Head makes no qualms about the games it draws its inspiration from for Prey 2: it has “the moving scheme from Mirror’s Edge, the freedom of Mass Effect and the fire fights of Killzone 2.”