Just hours out from its official launch, Rockstar has detailed more of what to expect in Grand Theft Auto Online.

Following a small title update that is expected sometime after 7AM Eastern Time in the US (sometime after midnight tonight NZ time), players will be able to jump right into GTA Online via the fourth (bottom) slot of their GTA V character wheel.

From there, they will enter the hereditary-based character creation system where they choose a gender, a mother and father, and how much each parent’s traits are represented in the resulting character.

Then it’s on to appearance and starting stat selection screens: variables such as how much sleep a character gets, how much partying they indulge in, and their ratio of honest work to illegal activity may be tweaked, for example.

“Essentially, you can adjust the genetics to wind up with a fresh faced lad or lass or a grizzled, haggard degenerate or anywhere in between!” said Rockstar.

Along with the expected clothing, weaponry, home base, and vehicular customisations, a whole new suite of Crew features will be available that allow squad co-ordination as well.

Speaking of home bases, house party invitations are always friendly social affairs, so players need not worry that guests will wreck their joint or steal their cars.

Buildings are individually instanced too, so more than one player in any given lobby can own the same building and enter their own version of it at any time.

Finally, Rockstar has confirmed that Grand Theft Auto Online is set a few months prior to the events of Grand Theft Auto V’s single player story.

It also reiterated that it is seeking feedback on the mode via email, so players have a say in how it develops.

“We’ll be looking at the GTA Online community’s feedback, input and ideas constantly to help inform how the game itself will grow and evolve,” it said.