Microtransactions will feature in Grand Theft Auto Online, Rockstar has confirmed.
In an update on the game’s official site, Rockstar states that in-game cash can be accumulated through activities such as robbing armoured cars or winning street races, but also purchased via the in-game store “if you’re the completely instant gratification type”.
“The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash,” said Rockstar.
“There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker.
“The economy is balanced differently from the single player economy, and cash earned in one cannot be taken over to the other. Most players will earn cash much faster Online than in Story Mode.”
GTA dollars earned or purchased may be spent on cars, clothes, guns, properties and more.
According to a Eurogamer source, the GTA dollar packs will have the following prices:
$100,000 Red Shark Cash Card - £1.99 (NZ$3.90)
$200,000 Tiger Shark Cash Card - £3.49 (NZ$6.80)
$500,000 Bull Shark Cash Card - £6.99 (NZ$13.63)
$1,250,000 Great White Shark Cash Card - £13.49 (NZ$26.30)
Rockstar has also detailed activities that will be available for free in the weeks following the launch of GTA Online, including a content creator “with tools to tailor and publish your own deathmatches and races”, over 300 new items of leisure wear, two new weapons, a Capture the Flag mode, and heists.
Grand Theft Auto Online launches on October 1 for PlayStation 3 and Xbox 360.