Final Fantasy XV might be a little further off than expected, but at least now you'll have some insight why.

In an interview with Famitsu (translated by Kotaku), game director Hajime Tabata explained the delay was necessary to fix a number of issues.

"For starters the optimisation isn't [yet] sufficient," Tabata told Famitsu. "There are also various bugs as well as places in which the frame rate drops."

While they won't break the game, Tabata noted "there are still of number of bugs like characters floating unnaturally in the air or appearing all strange [and glitchy]".

The delay is designed to allow time to fix these issues - while further refining game balance, according to Tabata.

Other games might fix such issues with a day-one patch, but data sourced by Tabata indicates that over 20 percent of Japanese gamers do not have their consoles connected to the internet, preventing them from downloading post-release patches.

Thus, the delay aims to allow for the best experience for all players – internet-enabled or not.

Final Fantasy XV will release on November 29 on Xbox One and PlayStation 4. It is available for pre-order at Mighty Ape.