Developer IO Interactive says it will share more information about the upcoming sequel to Hitman this year.

The studio has revealed very few details about the game so far, but promised one fan on Twitter that we'll learn more in the coming months.

About this time last year, IO published an open letter to fans that outlined the developer's vision for the the game, and alluded to Agent 47 as an apex predator stalking his prey across the world with the support of his long-term handler Diana Burnwood and the ICA.

“The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world,” read the letter.

“We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy.

“That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free sandbox levels.

“Our aim is to create living, breathing, and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.”