Naughty Dog’s community strategist has attempted to quell fears that the recently announced multiplayer mode for The Last of Us has been added as an afterthought.

“We don’t approach multiplayer in any of our games as tacked on,” said Arne Meyer.

“And we also always have separate teams working on the different components so that we can maintain full focus on making singleplayer and multiplayer up to our standards.”

Development of the game’s multiplayer has not detracted from its singleplayer campaign, he added.

“We have faith that our multiplayer will stand on its own. If we felt like it would be tacked on, we wouldn’t have added it. We want all our game experiences to be of the highest quality and that’s what we work extremely hard to deliver.

“MP has never taken away resources from the singleplayer game in any of our games, always separate teams, separate resources. The folks working on the single player campaign always have the resources and support to complete that portion of the game to the vision they planned for,” he said.

“The singleplayer portion of the game hasn’t been skimped out on in any way.”

The game’s multiplayer was revealed earlier this week when pre-order bonuses included multiplayer items.

"We're not quite ready to talk about it yet,”Meyer wrote at the time.

The Last of Us is due out on May 7 2013 on PlayStation 3.