To stay faithful to the original source, Alien: Isolation takes a retro look to the future with a design aesthetic which developer Creative Assembly describes as "lo-fi sci-fi". It’s clunky, it’s chunky, it’s push-button and analogue. There are no phasers or lasers, and the smartest weapons you find may be tied together with duct tape and string. A world very much of CRT not LCD, Alien: Isolation may be set in the future but it’s very much baked in the past.
Alien: Isolation lo-fi sci-fi video developer diary
- 1 Dreams Review
- Catch up on Animal Crossing: New Horizons
- Borderlands just got a director for its movie
- Thronebreaker: The Witcher Tales Nintendo Switch Review
- CCP cancel one EVE shooter only to announce another
- Pumpkin Jack announced for PC & Consoles
- 1 Prohibition strategy title Empire of Sin delayed
- 13 Win 1 of 5 Double Movie Passes to The Invisible Man
- 4 A Diablo series isn't the only Blizzard show in the works
- Snack World: The Dungeon Crawl Gold Review
- 2 Report: PS5 production costs at USD $450 per unit
- Half-Life: Alyx release date announced for March
Don't miss a thing - get the day's top gaming stories blasted into your brain every evening.
Components and competition raising the costs.
A sugary treat or bland junk food?
A new show to (Over)watch.
Care for a game of Gwent?