The Division's latest update brought players back in droves, says developer Ubisoft.
Speaking to PCGamesN, Ubisoft live operations VP Anne Blondel said that "since the release of patch 1.4, we went back to the daily active users we had at launch."
After a massive launch, player counts in The Division rapidly dropped, as they hit tough difficulty curves and arcane progression mechanics, compounded by a lack of new content.
"Some players left the game earlier than what we thought," explained Blondel, "then we had to make that tough call - do we keep providing them with extra content, or do we stop everything for a while, settle down, fix everything, and then once the game is where it should be, then we start providing more content?"
The 1.4 patch addressed a lengthy list of core-game issues, from world difficulty to player progression to loot tables.
Blondel said that after working with players via a public test server, the community's tone has improved, and the game now sees "more and more players coming back."
SteamDB shows Steam player counts rising to their highest since six weeks after the game's March launch; however, it is impossible to determine how console player counts were affected.
The Division's Survival DLC recently released on PC and Xbox One, and will land on PS4 at the end of December.