The new-gen remaster of The Elder Scrolls V: Skyrim launched last week, but in typical Bethesda fashion, it didn't do so without a few hitches.
Disgruntled players found the PC and Xbox One versions of the game ship with highly compressed audio, resulting in low-quality sound, while the PS4 version's sound quality is more in keeping with expectations of a high-fidelity remaster.
Bethesda has promised to fix the sound issue on the affected platforms, with community lead Matt Grandstaff promising "to have an update out next week."
The PS4 version of the game misses out, however, on a number of mod options, given that it only allows 1GB of space for mods, where the Xbox One version allows 5GB; the PS4 version also only allows assets included in the base game.
As a result, PS4 players had only 38 Skyrim mods to choose from on launch day, compared to the Xbox One's 119.
Meanwhile, many PC players were dismayed to discover that while save files from the original Skyrim work on the Special Edition, saves that utilised mods do not.
A litany of bugs have also been reported, including performance issues, crashes, and the usual array of bizarre glitches unique to Bethesda's complex open-world games.
On the other hand, other players have also discovered new tweaks above and beyond those promised by Bethesda, including improved water-flow physics, improved stability in complex scenes, and a higher ceiling on simultaneous AI interactions.
Skyrim: Special Edition is out now for new-gen consoles and PC; players on PC who own the original game and all of its DLC will receive the special edition for free.