Blizzard's Overwatch team has no plans for post-release monetisation of Overwatch, according to game director Jeff Kaplan.
"Collectively, the Overwatch team and the Blizzard executive team were able to say that for this game, when we patch in new heroes or a new map, you’re going to be able to get it for free," Kaplan told Eurogamer.
But that's largely due to the team not knowing what kind of system to use.
"We haven’t locked in exactly whether there’ll be additional monetisation after launch or not,” Kaplan said.
“Some of that is because we want to watch the launch itself and see how successful that is, and see what sort of player base we end up with and see how engaged they are."
The anticipated hero shooter was recently announced as a for-purchase game, flying in the face of other games of its ilk.
That decision spurred questions and speculation about what kind of microtransaction the game could or would introduce.
But rather, "[Blizzard's] biggest concern with Overwatch isn’t about how many ways in which we can monetize people, but making sure that the game is really fun. From there, it’s easier to figure out what to do.”
Overwatch releases "on or before June 21st, 2016" on new-gen consoles and PC.