The release of Divinity: Original Sin has been pushed back for a second time by developer Larian Studios.

The partly-Kickstarter-funded RPG was initially scheduled for a November 2013 release, but a month prior to that Larian was forced to move the launch to February 28 in order to complete the game’s stretch goals.

Last month, an alpha version surfaced on Steam Early Access for US$40.

However, today Larian delayed the game again in order to incorporate feedback from Kickstarter backers and Early Access players.

Divinity: Original Sin is in development for Windows PC, with Linux and Mac versions coming in the future.