Middle-earth: Shadow of Mordor will not feature multiplayer or co-op modes, and is not coming to the Wii U, Monolith Productions has confirmed.

Via Twitter, the developer stated that the game would be coming to Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and Windows PC.

Last month, Shadow of Mordor's director of design Michael de Plater told Polygon that its nemesis system creates procedurally generated enemies.

All orcs in the game are individuals, and no two players will have the same encounter with these foes, said de Plater.

“We wanted to make it feel like a dynamic society, [we wanted it to] feel alive, and to make it so that as you’re traveling, you’re really able to have an effect on that world,” he said.

“We didn’t necessarily start with the idea of making it procedural. I think the starting idea was we wanted to do something new and next-gen with our enemies. There are villains in every game, but how do we make the player create their own personal villain?

“When players can create their own stories, it becomes so much more meaningful and memorable. In every game, you fight so many nameless grunts, and we didn’t want to do that. We wanted to make those more interesting and give them more possibility without creating scripted villains.”

Middle-earth: Shadow of Mordor is expected to release later this year.