After two live-action teasers, Frictional Games has officially announced its next project, Soma.

Like the studio’s Amnesia series, Soma is a first-person survival horror title, but this time the emphasis is on sci-fi.

“You are not a space marine though, but a normal, and very exposed, person trapped in a nightmarish world,” Frictional creative director Thomas Grip wrote on PlayStation Blog.

“The game is by far the most ambitious and thrilling project we have ever undertaken.

“Soma is meant to be a proper sci-fi game, and to get that right we couldn’t let the themes be an afterthought,” he wrote.

“My favorite works of sci-fi are the ones that use fantastic worlds to probe important issues in a way that down-to-earth settings just cannot. Great sci-fi authors like Asimov, Dick and Heinlein all do this. We want to give Soma this quality as well.”

Soma’s main theme will be consciousness, and it will explore things like subjective experience, machine consciousness, and free will.

“It quickly gets very disturbing and is ideal for a futuristic horror setting,” wrote Grip.

“It is the kind of sci-fi that we want to make.”

Frictional promises encounters with a number of strange creatures, each of which is an embodiment of an aspect of the game’s themes.

“In order to survive the journey, you need to understand how they work and in the process take on extremely unsettling subjects,” wrote Grip.

“Our goal is for Soma to not just be another carnival ride of cheap scares. It is meant to chill you at the core and confront you with questions about your very existence.”

Soma has been in production for three years, and is coming to PC, Mac, Linux, and PlayStation 4 sometime in 2015.