Far Cry 3 will not have dedicated server support, Ubisoft’s community manager MSV-Vextor has confirmed.
According to Vextor, the move was not due to piracy concerns.
“That's a decision relating to how we want to handle the game. We have anti-cheating mechanisms in place on PC – and on consoles there is a whole other set of problems for anyone who decides to try and cheat.”
Lag issues would depend on the host’s capabilities, Vextor added.
“That is entirely dependent on the host and if the game itself takes resources from the machine that could be better used to run a server.
“If the game is well optimized and the players have good connections, there is no problem.”
To prevent games failing altogether when the host dropped out, host migration would be in place.
“It's quite fast too. Usually takes no more than a few seconds,” said Vextor.
Far Cry 3 is due out on PlayStation 3, Xbox 360, and PC on November 29.