Box art
not available

AFL Premiership 2005

PC Released 1 December 2006
Publisher
THQ
Genre
Sports
Classification
General Audience
AFL Premiership 2005
Game Features: Networked game play, All New Gaming AI (artificial intelligence), New Team and Individual Player Tactics, "Rough Play" with realistic on- field play, Player Fatigue, Refined player collisions, New ball physics, Updated High Polygon/Detailed Player Models, Real Time... (more)
Game Features:
Networked game play,
All New Gaming AI (artificial intelligence),
New Team and Individual Player Tactics,
"Rough Play" with realistic on- field play,
Player Fatigue,
Refined player collisions,
New ball physics,
Updated High Polygon/Detailed Player Models,
Real Time Lighting and Shadows on players,
Decals (mud, bandages) on players throughout the match,
Expanded Motion Captured Player Animations,
Updated '3D' crowds,
8 realistic football Stadiums,
New weather effects - improved rain,
Improved animation blending,
User Controlled Replay System,
Cinematic In Game Replays,
Commentary By Denis Commeti, Dermott Brereton,
Expanded Commentary & Sideline Comments,
Multiple in-game and out-game production values
(less)
Game description provided by Mighty Ape