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Empire Earth: Art of Conquest

PC Released 29 October 2002
Publisher
Sierra
Genre
Strategy: Real Time
Empire Earth: Art of Conquest
The Art of Conquest expands the scope of Empire Earth further into the future, allowing for planetary conquest. The expansion pack offers a new Space Age Epoch that covers the time period from 2200 to 2300 A.D., Earth's near future, and adds three new single-player campaigns, unique units, buildings... (more)
The Art of Conquest expands the scope of Empire Earth further into the future, allowing for planetary conquest. The expansion pack offers a new Space Age Epoch that covers the time period from 2200 to 2300 A.D., Earth's near future, and adds three new single-player campaigns, unique units, buildings, special powers and more to Empire Earth. Players have conquered new lands before, but this time to continue the dominance of their civilization, they must cross the boundaries of space.

Empire Earth: The Art of Conquest includes three new single-player campaigns set in ancient Rome, the Pacific Theater of World War II, and Asia in the 24th century. In addition, each of the 21 pre-designed civilizations in the game gains a unique special power, building, or unit. Examples include: the Kingdom of Italy's Metallurgy power, which allows them to pay building costs with gold or iron interchangeably; Great Britain's S.A.S. unit will be able to plant demolitions and swim across water; and the United States' market building will allow that civilization to trade abundant resources for scarce ones.

In Empire Earth: The Art of Conquest, gamers can become the greatest conqueror of all time by creating, building, and leading a civilization to transcend the ages - from the discovery of fire, to flight, to the next frontier: space.
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Game description provided by Mighty Ape