Feeding Diablo III's insatiable beastINTERVIEW Blizzard talks content creation.
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PC, 360, PS3, PS4
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37 | ||
Hearthstone's overhaul exploredINTERVIEW An in-depth chat with lead designer Eric Dodds.
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PC, Mac, iOS, Android
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The top 10 film references in Star Wars: BattlefrontFEATURE From obvious to obscure.
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PC, XO, PS4
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8 | ||
Interview: Fallout 4 voice actor Courtenay TaylorINTERVIEW Keep on survivin'.
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PC, XO, PS4
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1 | ||
How's MGSV on PC?LAB TEST Technical Snake.
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PC, 360, XO, PS3, PS4
Action: Third-Person
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39 | ||
Speak from the heart: Martin Sahlin on puzzle platformer UnravelINTERVIEW "If it doesn’t work then screw it – I gave it my all."
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PC, XO, PS4
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4 | ||
The Grand Tournament: Blizzard on Hearthstone's next expansionINTERVIEW Inspiring Heroes.
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PC, Mac, iOS, Android
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16 | ||
Hatred: "You need to keep a balance of a good taste"INTERVIEW A second chat with Destructive Creations.
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PC
Action: Third-Person
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3 | ||
Hatred: "A middle finger to anyone who opposes creative freedom"INTERVIEW We chat with Destructive Creations.
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PC
Action: Third-Person
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14 | ||
All-Star Brawl: Blizzard talks Heroes of the StormINTERVIEW Your questions answered.
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PC
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11 | ||
The Witcher 3 on PC is nothing less than stunningLAB TEST A PC performance review.
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PC, XO, PS4
|
48 | ||
Hitting reset: Ghost founder Marcus Nilsson on Need for SpeedINTERVIEW "We learned from the mistakes."
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PC, XO, PS4
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26 | ||
Lunch with a legend: Diablo creator Dave BrevikINTERVIEW On VR, Early Access, Destiny, and more.
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PC, 360, PS3, PS4
RPG: Online
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Psychological mindf*cks: Joe Chang on Phantasmal's Early Access bidINTERVIEW Kiwi survival horror hits Steam.
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PC
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11 | ||
Chess with chainswords: How Regicide builds on a classicFEATURE A chat with Aussie studio Hammerfall.
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PC, iOS, Android
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3 | ||
Star Wars: Battlefront: In the war room with Patrick BachINTERVIEW We speak with the GM of DICE.
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PC, XO, PS4
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8 | ||
A new Hope: We speak with République dev Ryan PaytonINTERVIEW On Unity 5 and PC gaming.
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PC
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1 | ||
All the world's a stage in The Witcher 3: Wild HuntINTERVIEW We talk quest and level design with CD Projekt.
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PC, XO, PS4
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12 | ||
Controlling Olympus: bringing Smite to Xbox OneFEATURE We're in Atlanta for the Smite World Championship.
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PC, XO
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World of Warcraft: Warlords of Draenor review diary part threeREVIEW DIARY Some gripes.
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PC
RPG: MMO
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3 | ||
World of Warcraft: Warlords of Draenor review diary part twoREVIEW DIARY 40-man raids and garrison-building.
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PC
RPG: MMO
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5 | ||
Throwing a spanner into Hearthstone's meta: Goblins vs GnomesINTERVIEW Game mechanics.
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PC, Mac, iOS, Android
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World of Warcraft: Warlords of Draenor review diary part oneREVIEW DIARY On launching and levelling.
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PC
RPG: MMO
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Artists of Draenor: realising a Warcraft expansionINTERVIEW We speak with Blizzard's Chris Robinson.
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PC
RPG: MMO
|
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Randy Pitchford on Borderlands' Handsome Jack DLCINTERVIEW We chat with the studio boss.
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PC, 360, PS3
|
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Seeking Shangri-La: How Ubisoft will top 2012’s GOTYINTERVIEW We speak with Far Cry 4's creative director.
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PC, XO, PS4
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1 | ||
Taking a swipe: Team Fortress 2 meets God of War in BattleCryINTERVIEW Executive producer Rich Vogel explains.
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PC
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1 | ||
How Sledgehammer is reshaping Call of Duty – Part 2: TechnicalFEATURE Advancing warfare.
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PC, 360, XO, PS3, PS4
Action: First-Person
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7 | ||
Crafting and customisation in Dragon Age: InquisitionINTERVIEW We sit down with the producer.
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PC, 360, XO, PS3, PS4
RPG: Action
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1 | ||
Depth pits divers against sharks in gruesome PvP actionSPOTLIGHT Y'all know me, know how I earn a livin'...
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PC
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9 |