Features

Features Index


WoW: Battle for Azeroth Interview
WoW: Battle for Azeroth Interview
FEATURE Bringing BfA to a close
PC
WoW Classic: First Impressions
WoW Classic: First Impressions
IMPRESSIONS Getting back to basics.
PC
Anthem demo had a shaky weekend
Anthem demo had a shaky weekend
FEATURE Held back by technical issues
PC, XO, PS4
6
Going back to Warcraft's roots in Battle for Azeroth
Going back to Warcraft's roots in Battle for Azeroth
INTERVIEW
PC
Storytelling in Overwatch
Storytelling in Overwatch
FEATURE How Blizzard draws fans in.
PC, XO, PS4, Mac
Action: First-Person
1
Mass Effect: Andromeda interview
Mass Effect: Andromeda interview
FEATURE Hope for humanity.
PC, XO, PS4
13
A stroll down Hearthstone's Mean Streets
A stroll down Hearthstone's Mean Streets
INTERVIEW With art director Ben Thompson.
PC, Mac, iOS, Android
Breaking the MOBA mould
Breaking the MOBA mould
INTERVIEW We speak with HotS's technical director.
PC
3
How NASA and the navy influenced Call of Duty: Infinite Warfare
How NASA and the navy influenced Call of Duty: Infinite Warfare
INTERVIEW More science fact than science fiction.
PC, XO, PS4
Keep your spirits high with our Battlefield 1 playlist!
Keep your spirits high with our Battlefield 1 playlist!
SPONSORED GP and Pandora in your squad.
PC, XO, PS4
12
Get down with Mafia III!
Get down with Mafia III!
SPONSORED Let GP and Pandora be your pusher.
PC, XO, PS4
3
Titanfall 2 reminds Respawn of Half-Life
Titanfall 2 reminds Respawn of Half-Life
INTERVIEW Looking back to go forward.
PC, XO, PS4
1
Gears of War 4 hands-on
Gears of War 4 hands-on
PREVIEW Campaign, horde, and versus put to the test.
PC, XO
6
Beautiful Reclamation: How The Coalition built Gears of War 4
Beautiful Reclamation: How The Coalition built Gears of War 4
INTERVIEW The longest, most in-depth interview you'll read.
PC, XO
2
Recurring demons: The making of WoW's Legion expansion
Recurring demons: The making of WoW's Legion expansion
INTERVIEW Blizzard unleashes the horde.
PC
How The Elder Scrolls Online won over its detractors
How The Elder Scrolls Online won over its detractors
INTERVIEW A realm reborn.
PC, XO, PS4
RPG: MMO
26
Art director Sebastien Mitton on Dishonored 2's supernatural systems
Art director Sebastien Mitton on Dishonored 2's supernatural systems
INTERVIEW A ballet of blood.
PC, XO, PS4
3
For the love: Daniel 'Mocksey' Slater on NZ's CS:GO scene
For the love: Daniel 'Mocksey' Slater on NZ's CS:GO scene
INTERVIEW Here to serve(r).
PC
17
Producer Sarah Darney on Firaxis' vision for Civilization VI
Producer Sarah Darney on Firaxis' vision for Civilization VI
INTERVIEW Big changes afoot.
PC
Dividing Mankind: Producer Olivier Proulx on building the next Deus Ex
Dividing Mankind: Producer Olivier Proulx on building the next Deus Ex
FEATURE An augmented interview.
PC, XO, PS4
2
Fun First: DICE's vision for Battlefield 1
Fun First: DICE's vision for Battlefield 1
INTERVIEW A chat with senior producer Aleksander Grondal.
PC, XO, PS4
5
Mafia III's gifted anti-hero
Mafia III's gifted anti-hero
INTERVIEW A chat with writer Bill Harms.
PC, XO, PS4
Overwatch interview
Overwatch interview
INTERVIEW Why Blizzard entered the FPS genre.
PC, XO, PS4, Mac
Action: First-Person
2
Building a Revolution
Building a Revolution
INTERVIEW We talk Homefront with Dambuster Studios.
PC, XO, PS4, Mac
World of Tanks Grand Finals report
World of Tanks Grand Finals report
FEATURE A cliffhanger in Poland.
PC, 360
Action
Phantasmal Journey
Phantasmal Journey
INTERVIEW Eyemobi's Joe Chang on Steam Early Access.
PC
A Gun That Kills Self-Doubt
A Gun That Kills Self-Doubt
INTERVIEW Enter the Gungeon's Dave Crooks on roguelikes, money, and uncertainty.
PC, XO, PS4
2
Wearing spandex and feeling silly: Shawn Ashmore talks Quantum Break
Wearing spandex and feeling silly: Shawn Ashmore talks Quantum Break
INTERVIEW Shawn Ashmore talks Quantum Break.
PC, XO
3
Interview: World of Tanks lead game designer Jeff Gregg
Interview: World of Tanks lead game designer Jeff Gregg
INTERVIEW Rollin' out.
PC, 360
Action
Firaxis talks XCOM 2
Firaxis talks XCOM 2
INTERVIEW Designing David vs Goliath.
PC
3