Here’s a roundup of today’s news found elsewhere on the internet:

Blur has integral Facebook support (eurogamer) - Activision has revealed that Blur will integrally support social networking Godzilla, Facebook, and on all three platforms: PC, PS3 and Xbox 360.

The racing game has a Share button that, when used, sends challenges to your friends on Facebook. Plus, game photos, racing statistics and item unlocks can be shared on Facebook pages.

Blur will arrive next Friday on PC, PS3 and Xbox 360. The game's been made by Project Gotham Racing studio Bizarre Creations.

Question is, will it be better than Black Rock Studio's Split/Second: Velocity? That game's out today.

StarCraft II censored in South Korea (eurogamer) - StarCraft II is to be released in an edited version in South Korea to avoid an adults-only rating.

Korean e-sports site FOMOS (via 1UP and Team Liquid) has revealed that Blizzard has submitted a new version of the game with blood coloured black and smoking references and vulgar language removed.

The original version of StarCraft II: Wings of Liberty received an adults-only rating - 18 years and up - from the country's ratings board last month. This would have been a tremendous blow to Blizzard's fortunes in StarCraft-mad Korea, where pro-gaming StarCraft contests draw large crowds and are televised.

The ratings board has agreed to an Age 12 rating for the censored version of the game.

"Since StarCraft II was originally developed to be a game adolescents could enjoy, we're very pleased with the Game Rating Board's decision," Blizzard said. It's considering releasing the unedited version as well with the adult rating, according to FOMOS.

StarCraft II: Wings of Liberty, the first of three SCII games, will be released on 27th July.

Google honours PacMan's 30th anniversary (gamesindustry.biz) - Google has taken the opportunity to honour the 30th anniversary of PacMan's launch this weekend by transforming its search front page into a fully playable PacMan doodle.

The search giant has frequently changed its front page logo to represent various special occasions in the past few years, but this is the first time a doodle will be playable with full sound.

The game - now live - also includes all 256 levels of the original game, which will be freely available for a 48-hour period.

Children prefer games to saving the environment (vg247)

Report – Naughty Dog lends a hand with Killzone 3’s engine (vg247) - The reveal last night of Killzone 3 through Gamepro magazine yielded all sorts of goodies, and the analyzing of the magazine scans has not stopped.

Turns out, there’s information pertaining to Naughty Dog’s hand in the game in the write up.

According to some reading done by CVG, Naughty Dog has been working alongside Guerilla Games and has co-created the graphics engine for KZ3.

If you missed out on the leak last night, you can get caught up through here, and there’s links to the Gamepro’s scans in there as well.

Unless Sony decides to come on out and formally reveal it ahead of time, expect more on it at E3.

Pachter: No browser for 360 as Microsoft wants to “own internet” (vg247) - Speaking on the latest version of GameTrailers show Pach Attack, Wedbush Morgan analyst Michael Pachter has explained why he feels Xbox 360 will never have a browser. It’s all down to ownership, apparently.

In response to a question on the subject, Pachter said:

“The 360 doesn’t have a browser, and never will, because Microsoft’s vision when they made the original Xbox was to own the internet. The way you own the internet is to make sure all traffic that passes through your box is controlled by you.”

Pachter opined that adding social media content to Live is acceptable to Microsoft because it still doesn’t allow open browsing.

“Microsoft [said], ‘You are not getting out of this box unless we control your access.’ So when you replicate Facebook, Twitter, Nextflix on the 360 it’s not the same. You aren’t actually going to those sites; you are going to a Microsoft-controlled site where they know exactly what you are touching.

“Eventually you will be able to visit Amazon on the Xbox and you’re going to be paying them a piece of whatever purchase you conclude – well you won’t be paying them, the company you purchase from will.”

Big Mike concluded by snapping those bright red braces.

“Microsoft is all about making money, and that’s the cool thing about my job; I get to assume that everyone I talk about is greedy, and greed is good. Microsoft is going to end up charging you for everything you do, but they won’t charge you; they’ll charge the person you’re paying.”

An internet browser is something that 360 fans have been requesting for years.

You can watch Michael Pachter’s full show here.