Here’s a roundup of today’s news found elsewhere on the internet:

Fable-branded condoms on the way? (eurogamer) - Lionhead Studios is asking fans to come up with ideas for Fable III merchandise.

A post on the company's Facebook page reads, "With the release of Fable III imminent this year we've started thinking about different kinds of merchandise for the game. There are literally hundreds of things we can come up with; from mugs and t-shirts to an LCE or books, maybe even branded condoms."

That's right, you could well be putting a Fable-branded one on the end of it, as Jeremy Kyle would say.

Report – Microsoft to market Natal with celebrity endorsements (vg247) - According to a report over on MCV, when Natal is launched on the market, Microsoft plans to use celebrity endorsements along the same lines Nintendo used with DS.

You know- those commercials with Beyonce and Lisa Kudrow?

Apparently, this week, MS invited an “elite selection of media” and non-games firms to attend a VIP showcase, in an effort to use these markets to court Wii’s core audience.

Furthermore, the site claims that the company plans to post coverage in non-games media like Vogue and Glamour – which hopefully does not mean a barrage of fitness titles.

Now remember, Aaron Greenberg said that MS would be very careful with what is put on the market for Natal – but he never said anything about it never getting a fitness title.

We aren’t saying that either, but when you are flirting with ladies magazines, it kind of makes you worry a bit.

Former DICE boss says Wii is “not a games machine” (vg247) - Ex-DICE boss, Fredrik Liliegrin, has called Wii a “virus” and has also said that Nintendo knows it’s “not a video games machine”.

Speaking with GamingUnion, Liliegrin says that the console is nothing more than a toy.

“If I got paid to develop a Wii game I would do it. I would not put an original IP on the Wii today unless I thought I had an absolute home run,” he said. “Because the Wii, to me, I would describe it as a Virus, that doesn’t stick.

“Everyone comes home, it’s a toy, people have got to realize the Wii is a toy, not an entertainment focused product. People come home, someone, they play Wii for a bit, feel it’s really cool, blah blah blah, they go out and buy one. Ask people how often they play the Wii, that are not the core game consumer that buys one because they have an Xbox 360 and a Wii or a PlayStation 3 and a Wii.

“The people that only own the Wii, ask that consumer how often they use their machine. They just don’t use it, it was cool, but they’re not gamers, so they put it away.

“Other than the Wii Fit phenomenon that helped a lot of people get a nice cutie voice telling that they’re fat and need to go work out, they need to find other alternatives.

“Nintendo is smart in that way in that they realize this is not a video game machine, this is not a games game machine.


Liliegrin currently rruns a company called Antic Entertainment, which produces ‘casual games for the
hardcore’. It’s latest release is Junk Battles.

Gearbox: Borderlands slowed Colonial Marines development (vg247) - Gearbox boss Randy Pitchford has started chatting about Aliens: Colonial Marines, now that Borderlands is finished, packaged, and shipped.

Speaking with MCV, Pitchford said that Borderlands was mostly to blame for the take-over of Gearbox resources, but now that it’s out of the way and getting some DLC loving, he is free to chat a bit about the sidelined Aliens game it’s had in the house.

“We have an Aliens game with Sega and 20th Century Fox which we’re really excited about,” he said. “It’s the thing I’ve been stealing from all my career. Now I’m really working on it, but we’ve been quiet about that so far.

“Borderlands took over Gearbox. We had so much fun working on that and when we finished we wanted to carry on. And the DLC – we’ve launched two so far and there’s a third to come which take us to a new level in every way.”

Back in August of last year, SEGA’s Mike Hayes said the game’s release depended on how well Aliens vs Predator did once it was released – which seems like a “go” now that AvP has topped the charts.

PSA: Videogames are being used by Satan to claim your soul (vg247) - Be warned naive and innocent gamers – Satan wants your soul so very badly, that he is using videogames and the publishers who release them to tighten his grip on your life force.

That’s according to the author of an article in the Philadelphia family paper The Bulletin, which claims videogames are aimed at destroying Christian values.

Called “Buyer Beware: Satanic-Themed Video Games Concern Parents”, the article’s intent is to warn parents about “the rise in the number of satanically-themed video games that target God and Christianity, invite players to make pacts with the devil, and elevate Satan to hero status”.

Speaking with 32-year old Lance Christian, the self-described “avid gamer” believes that the “problem” has been going on for about 10-years now, and has become almost common place with games that have recently been released.

“I feel that the devil has a new tool to work with in this age of technology, and the majority of adults in a position of responsibility are left in the dark,” he told the paper citing the following examples:

Tecmo’s Deception: Invitation To Darkness–Players “make an unholy pact and sell their soul to Satan in exchange for power” with the object of the game being to ensure the resurrection of Satan and obtain his power.

Nocturne—A game in which the hero (a demon) destroys the three Archangels St. Michael, Gabriel and Raphael, then goes on to destroy God.

Shadow Hearts—The hero uses his power to intercept and destroy God and “save the world.”

Dragon Age: Origins—The game revolves around the story of God going mad and cursing the world. A witch attacks believers and players can “have sex” with her in a pagan act called “blood magic” so she can “give birth to a god.” Another scenario allows players to have sex with a demon in exchange for a boy’s soul.

Other offenders in his eyes included include Dante’s Inferno, Guitar Hero, Devil Summoner, Koudelka, Trapt, Bayonetta, and Darksiders.

The article also implies that publishers are “cashing in on the satanic, anti-Catholic and general anti-religion content themes” and use these as a “draw for buyers”.

Toward the end of the article, it even calls out the ESRB for not mentioning the “overt satanic content of the games” it rates.

Jesus Facepalm Christ.

Maybe after playing games like this, one should go to confession or perform a bit of corporal mortification by taking a flagellum to oneself afterward.