Red Mile Entertainment has entered into an agreement to license the Unreal Engine 3 from Epic Games for use in its upcoming Sin City video game.

"The Unreal Engine is one of the most technically advanced engines on the market and is a perfect fit for our Sin City video games," said Glenn Wong, president and COO for Red Mile. "The engine has powered several of the best-selling games of all time and I am very glad we have the opportunity to arm our developers with such a world-class product."

"We're extremely excited to be working with Red Mile," said Mark Rein, vice president of Epic Games. "We have been Frank Miller / Sin City fans for a long time and are pleased that our technology will be a key factor, and we’re confident that they’re going to make a great game with it.”

The award-winning Unreal Engine is known for cutting-edge graphics and toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimisations, and one of the most mature tool pipelines in the industry.

Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at unrealtechnology.com.