Sega has announced Medieval II: Total War Kingdoms, the expansion pack for one of 2006’s biggest PC strategy games. Due for release on PC in Spring, Kingdoms will offer new content that gives gamers over 75 hours of epic new gameplay.
Medieval II: Total War Kingdoms will feature four new campaigns, including an opportunity to more fully explore the New World that was unlocked toward the end of Medieval II. In the Americas campaign, players will be able to retrace the steps of Hernán Cortés in 1519. Players can earn the support of Spain and explore the mystery and riches of the New World, or take control of the Aztec or native North American factions and call on the gods and the bravery of vast armies to see off the new threat.
Three other campaigns will offer more detailed “magnifying glass” campaigns within Great Britain, Northern Europe and the Holy Land, with many more regions than were originally shown in Medieval II.
Featuring 13 new playable factions and over 150 new units, Kingdoms will allow players to control thousands of men on a single battlefield and lead them into conflict with new hero characters such as Richard the Lionheart and Saladin, each armed with new, powerful battlefield abilities. In addition, players will use moated forts to garrison vast armies or seize control of key strategic points and explore new technology trees, governed by religion and prestige.
Players can experience a bloody clash between pagans and Christians in the Northern European Teutonic Wars, or take control of one of five factions in the Britannia campaign when England faces war on four fronts as once conquered lands rise up against them. Kingdoms will also include a new expanded Crusades campaign, where players renew their fight for control of the Holy Lands, with new factions, devastating new units (such as the Greek flame thrower), legendary heroes and powerful holy relics.
"With Medieval II: Total War we offered unrivalled scope of warfare, both on and off the field of battle, as you conquered the known world,” commented George Fidler, Studio Director, Creative Assembly Australia. “Now with Kingdoms we're looking to offer unrivalled richness and detail with four completely new campaigns, each offering its own unique features, challenges and (the) flavour of Total War.”
Kingdoms will also include six new multiplayer scenarios, and 20 new Custom Battle battle maps. Each of the campaigns is also fully compatible with a brand new Hotseat multiplayer mode.
For more information, visit totalwar.com.
