Capcom has announced its first original title exclusively for the Nintendo Wii, Project Treasure Island Z (working title), a full-length puzzle adventure game that utilises the unique control mechanics of the Wii-mote and challenges gamers to “play different.”

Capcom plans to release Project Treasure Island Z next Spring. “Innovation has been the cornerstone of Capcom’s successful history,” said Charles Bellfield, vice president, marketing, Capcom Entertainment. “By introducing a whole new level of interactivity, this title reinforces our commitment to pushing the limits on how people view and play games.”

Legend has it that a revered pirate named Barbaros once stole the world’s treasure and hid it on a mysterious island. Though no one knows of its exact location, stories about the untold riches that lay in wait have been passed down through the ages, driving pirates from all walks of life to pursue the alluring prizes. One of these treasure seekers, a young apprentice pirate named Zack, happens upon a mysterious talking skull, the skull of Barbaros himself. Barbaros promises to reveal the key to the island, if Zack will help to lift the curse he is under.

Players will explore a variety of environments and stages, solving puzzles and interacting with the world in search of vast riches and the ultimate pursuit of becoming the greatest pirate the world has ever seen.

Inventive gameplay mechanics and controller movements allow players to move and open objects, transform items, unlock new pathways and navigate through perillous stages based on a variety of themes including a jungle, ice temple, volcanic caves and more, each with its own sub-areas. Players will rotate handles, turn keys to open doors, play a piccolo and much more in order to solve the progressively difficult puzzle stages and collect Barbaros’ legendary treasures.