Development is complete on Atari's neo-apocalyptic action adventure game Bullet Witch. Published in partnership with Japanese publisher AQ Interactive Inc., Bullet Witch is on schedule to ship to stores this month for the Xbox 360.
Developed by Japan-based Cavia, Bullet Witch is set on a bleak planet earth in the year 2013 with mankind on the brink of extinction and hideous demons creating a tidal wave of destruction and havoc. All hope of survival rests with Alicia, a beautiful witch blessed with magical skills and a swift trigger finger.
Players take control of Alicia in her heroic quest to prevent the decimation of mankind through her fearsome weaponry and spectacular powers with which she can manipulate natural phenomena in her environment.
"Bullet Witch flaunts exactly what next-generation gaming is all about with more destructible environments and stunning visual effects, coupled with a captivating storyline," said Jeremiah Cohn, Product Manager, Atari, Inc. "Cavia has made a slew of enhancements in both the European and US versions to deliver an extremely exciting game."
Bullet Witch includes numerous features inspired by American horror and Japanese fantasy monsters. Combining shooting and magic, Bullet Witch will take advantage of Xbox 360's advanced physics engine by showcasing massive environmental damage, explosions and destruction. Cavia has made enhancements including improved camera rotation during battle, increased shotgun power, increased willpower, enemies more sensitive to attacks, and improved enemy AI.
"It's been a great pleasure for us working on this project with Atari, and we're very excited about the release of Bullet Witch in North America and Europe," said Naohiko Hoshino, Executive Vice President of AQ Interactive Inc. "How well the critically acclaimed Japanese title will be accepted in the leading countries of Third Person Shooting games is going to be a litmus test, and we consider it a challenge as well. We've been working on our upcoming titles and are looking forward to continuing to introduce those high-quality games to the global market in the future."
"Bullet Witch shows a unique world-view with the combination of reality and fantasy through its guns and magical powers," said Tohru Takahashi, Producer, Cavia Inc. "Also, by using the physics engine, we were able to have glitzy effects in the game as well. We hope players will enjoy Alicia's magical power to blow up cars and enemies and experience all the elements that are impossible in the real world, and we hope the overseas game fans are looking forward to this unique title."
Following launch, players will be able to download additional Bullet Witch content via Xbox Live Marketplace, comprising five packs delivered every two weeks, each containing a new costume for Alicia and revised levels to play through.
