Jade Raymond, founder and senior VP of EA Motive in Canada has left the company entirely.
The studio will now be headed by Samantha Ryan who also oversees EA's mobile, Maxis and BioWare studios.
Raymond joined EA in 2015 to create the Montreal-based studio, before that she worked at Ubisoft where she oversaw titles including Assassin's Creed, Splinter Cell, and Watch Dogs.
Motive was heavily involved with the untitled Star Wars title at Visceral Games, before that studio was shut down.
The team also worked on Battlefront II, which faced strong criticism at launch for its overbearing microtransactions.
"In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged," said EA head of communications John Reseburg when talking to VentureBeat.
"We're appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure."