Ubisoft's open-world pirate game Skull and Bones has been delayed.

Originally due later this year, it now won’t hit the high seas until the next financial year, which begins next April.

"Ubisoft has decided to give itself more time to develop Skull & Bones to offer players an even more engaging experience," said Ubisoft in its latest financial report.

Over on the official Ubisoft forums, Skull and Bones creative director Justin Farren said his team want to make the ultimate pirate game – one that will thrill players for years to come.

“Our goal remains as clear as ever: build a shared systemic open ocean that captures the essence of the pirate fantasy and is full of activities,” he wrote.

“We aspire to create a game where the act of attacking and robbing ships at sea – and where every single decision you make – requires you to carefully assess the risk versus reward.”

Farren confirmed that the game will be present at E3 next month.

Meanwhile, Ubisoft said The Division 2 will be out before next April, and so will an "unannounced franchise title" which is likely a new Splinter Cell.

In the same time period, Ubisoft will also release The Crew 2, and it expects those three games will sell a combined 19 million units in the next financial year.

The publisher also announced that Far Cry 5 earned US$310 million in player spending during its release week, making it the second biggest launch ever for Ubisoft.