Star Wars: Battlefront is only the beginning of a ten-year Star Wars onslaught from EA, according to CFO Blake Jorgensen.

Speaking at the UBS conference in San Francisco, Jorgensen roughly outlined the shape of EA's plans for the license.

He cited "future Battlefront games as well as other style games around the Star Wars franchise, both on mobile as well as console and PC."

Jorgensen said the franchise was "almost unlimited in what you can do with it," which given the breadth of existing Star Wars games is hard to argue with.

Uncharted creative director Amy Hennig is leading one of EA's new titles under the Lucasfilm banner, rumoured to be an RPG of some kind.

One thing EA will not produce, however, is direct movie tie-ins, despite Disney's plan to release one Star Wars movie a year for the foreseeable future and EA's access to content from those films.

"Our goal is not to make video games directly about the movies, it's to use the IP in the movie to make great, exciting games," Jorgensen said.

EA signed a ten-year contract with Disney to make Star Wars games just after the media giant acquired Lucasfilm in late 2012.

Star Wars: Battlefront is out today on new-gen consoles and PC.