Two games created through the Media Design School Studios accelerator programme have been greenlit by the Steam community.

MA Game Studios’ puzzle-platformer Dolly and itsfine Games’ minimalist puzzler Split both cracked Steam Greenlight’s Top 20 games globally within just a few days of the submission, and both were greenlit within 10 days.

In Split, you take control of a cube, which has the ability to break up and split into smaller cubes. Using whatever cubes you have at your disposal, you must try to solve puzzles to reach the door at the end of the level, bringing as much of yourself with you as possible. But beware, split too much and your cube will be lost forever.

Meanwhile, Dolly is an artistic minimalist platformer where you are tasked with exploring the mysteries of this strange world to ultimately discover its dark truth.

You can check out Dolly’s steam page here, and download a prototype of the game here.

Likewise, see Split here and download its demo here.

“Making it through Greenlight in such a short time demonstrates not only the potential of the games, but it is also a reflection of the game developers' hard work,” said Bachelor of Software Engineering lecturer and indie game developer Michael Vermeulen.

“Having a game accepted by Valve in such a short timeframe is a massive achievement, as even skilled developers usually don't make it through the Greenlight process in anything less than two to four weeks.”

There is a third Media Design School title on Greenlight that is yet to be greenlit, and that's co-op twin-stick shooter Tons of Guns, a "heart-pounding, circuit flying twin stick shooter where you take the helm of little robots bent on big destruction".

Check out the trailer below, and if that looks like your bag, vote for it on its official page and download the demo here.

Media Design School Studios supports projects with commercial potential through a milestone-driven accelerator programme. A select group of teams enrolled at the school have the opportunity to pitch their game prototype to an industry panel. If accepted into the programme, they receive industry mentorship and additional resources, enabling them to commercialise their projects and build entrepreneurial experience.

As part of the Media Design School Studios programme, startup studios MA Game Studios, itsfine, and Voidworks, have all planned and executed campaigns on Steam Greenlight.

“It is truly rewarding to see all of the students’ hard work rewarded by the wider games community,” said Vermeulen.