Melbourne is now home to the latest immersive VR gaming attraction.

Zero Latency, a new virtual reality gaming experience, puts players in a 400sqm volume and asks them to hunt zombies.

Equipped with 129 PlayStation Eye cameras, the centre can track up to six players at a time for co-op zombie killing.

Each player wears motion-tracked Oculus Rift VR headsets and a backpack containing an Alienware PC, and wields a motion-tracked rifle.

To play the game, players must physically move around the space, aiming and firing their weapons as if they were real.

First conceived before the Oculus Kickstarter launched, but reconfigured to use existing technology, Zero Latency has been three years in the making.

Sessions last around fifty minutes, run on weekends and some evenings, and can be booked at the Zero Latency website.