Square Enix's Final Fantasy VII remake will change the classic's gameplay, says project director Tetsuya Nomura.
Nomura has stated in many interviews that the original's nearly 20-year-old combat has to change to fit today's gaming landscape.
“We can’t have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn,” Nomura told Engadget last month.
More recently, though, Nomura has attempted to calm fans, saying the remake will still be "recognisable."
“We are bringing dramatic changes to the Final Fantasy 7 remake,” Nomura told Official PlayStation Magazine UK, "That being said we want to clarify: we’re not going to be changing it into a shooter or something like that."
The Final Fantasy VII remake was announced at E3 2015; no release date is set.

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