Konami's now-infamous PT may be gone; Silent Hills may be dead in the water; but the hallway that haunted many a nightmare has been rebuilt in Unity.
Calgary-based Farhan Qureshi crafted his remake, entitled PuniTy, as an exercise for a 3D modelling course he was planning to teach.
After taking dozens of reference screenshots, Qureshi used a combination of prefab assets, handmade models, and a couple resources from PT itself to replicate the game's environment with remarkable precision.
According to Qureshi's account of his 104-hour process, the hardest part was modelling the coiled telephone cord.
Though not a 1:1 recreation of the gameplay, Qureshi's remake is playable, featuring many of the elements that made PT so damn scary.
PuniTy is downloadable here, provided Konami hasn't intervened.

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