Celebrated designer Warren Spector doesn’t think virtual reality will catch on in the gaming space.

Speaking with Games Industry, Spector reiterated his belief that that VR was useful elsewhere but wouldn't find a following among gamers.

“I've been pretty consistent in my belief that VR is a fad," he said.

"I think it'll generate some interest among the hardcore gamers. And I see amazing possibilities in VR for social media and virtual meetings and training and crazy stuff like dealing with phobias. But for entertainment? I'm just not seeing it.

“I don't think most humans want to look stupid (everyone looks stupid in a VR headset) and they don't want to isolate themselves from the world. I mean, if someone's sneaking up behind me with a baseball bat, I want to know about it, you know what I mean? And let's not talk about nausea. It's weird, I worked on a couple of games that supported available VR headsets back in the '90s and I was really jazzed about it. Now, I'm kind of over it,” he added.

“AR, on the other hand - that seems pretty exciting. There's some potential there. Even the low-hanging fruit of AR gaming seems compelling. Bring on the AR.”

Spector was more enthusiastic about Deus Ex: Mankind Divided, and was happy to see the franchise that he helped build flourish the way it has.

“It could have been a disaster, I suppose, but the team at Eidos Montreal really seems to get what made the original game work and they're doing a nice job with it – they've only made three or four design decisions I wouldn't have made!” he said.

“I really enjoyed playing Human Revolution – it felt (and equally important, sounded) like a Deus Ex game. I had the Deus Ex experience and, for a change, I didn't know all the secrets. That was pretty cool. I'm really looking forward to Mankind Divided.”