Xbox head Phil Spencer is aware of the reputation of Games For Windows Live, but promises that through Windows 10, Microsoft is properly committing to PC gaming.

In an interview with PC Gamer, Spencer acknowledged that GFWL hurt his company’s reputation.

“We weren’t fully committed as a company and I’ve said that before,” he said.

“We made commitments to developers and consumers that I don’t feel we lived up to. The key difference now is that the Xbox team is driving the Windows and console gaming efforts as one connected ecosystem.

“Games and gaming is front and center in our device and service strategy at Microsoft. I can tell you definitively that our team has never committed more resources to making Windows better for game developers and gamers, and that means any gamer on Windows 10, regardless of storefront or device.”

Spencer’s plan is to unify platforms so gamers can play the games they want on any Windows 10 device be it PC, Xbox One, or something else.

“For developers, Windows 10 brings one core operating system, one application platform, one gaming social network, one store, and one ingestion path across more than one billion devices,” he said.

“Getting the platform and service ready and shipped are our first priorities. You’ll hear more about specific game titles and partnerships as we move forward.”

Spencer also mentioned that Halo could return to Windows, but he gave Halo: Spartan Assault and Halo: Spartan Strike as examples of the Halo legacy on PC, so perhaps don’t get too excited.

A more in-depth look at Microsoft’s strategy will come via the PC Gaming Show at E3, he added.

“Specifically, we’ll share our vision for gaming on Windows 10 and why it’s the best version of Windows ever for both gamers and developers alike,” said Spencer.

“We have bold ambitions, but we also want to set expectations early and often as to what gamers and developers should expect.”

For those that aren't aware, Microsoft has made many similar promises in the past.