Feminist critic and gaming gadfly Anita Sarkeesian has announced plans to create a new series that explores masculinity in video games.

Sarkeesian made the announcement in non-profit Feminist Frequency's first annual report.

In addition to producing new episodes of Tropes vs. Women in Video Games, Sarkeesian and company will produce a new miniseries that presents "examples of positive female characters in video games", and a series that explores "the representation of men and masculinity in video games."

Sarkeesian's personal profile grew exponentially in 2014. Last year, expenditures at Feminist Frequency totaled US$64,200. The proposed budget for 2015 is six times that, US$400,000. Donations in the final quarter of last year, after Sarkeesian was driven from her home by anonymous death threats, totaled US$397,778.

Sarkeesian posted the following update to the Kickstarter page for Tropes vs. Women in Video Games:

While Tropes vs Women in Video Games was originally a project examining women's representations, the extreme harassment that I experience has become an intrinsic and inseparable part of this project, fundamentally changing my life and the landscape in which I release my videos. Gendered online harassment is not a new phenomenon, but the intensity of cyber mobs, especially in gaming, is increasing in frequency and severity. It became apparent to me that I should speak up and use my experience to help expose the epidemic of online abuse. Nearly half of my time is spent raising awareness on the epidemic of online harassment and working to help change policies on the institutional level. Some of these efforts are done publicly through Feminist Frequency's website and social media presence, as well as countless media interviews and at public speaking events. But there is also work being done behind the scenes in private meetings and consultations with major social media and gaming platforms, and by partnering with other organizations to form a task force with the goal of ending online harassment.