The latest project to emerge from Ubisoft’s passion project incubator is Grow Home, a physics-based platformer for PC.

Grow Home is being developed by an eight-person team at Driver: San Francisco studio Ubisoft Reflections, and was inspired by the likes of Hitchhiker’s Guide to the Galaxy and Wall-E.

According to Ubisoft, Grow Home is the story of BUD, a Botanical Utility Droid sent on a mission across the galaxy to seek out a new species of flora to help oxygenate his home world. He finds the perfect specimen in the Star Plant – a giant beanstalk he must climb so he can harvest its seeds.

“Taking control of BUD, you’ll help the plant grow as you climb your way to the top,” reads a post on the Ubisoft blog.

“Along the way you’ll find yourself traveling through a series of floating islands and crafting your own playground in the sky. As you ride branching vines through the air, you’ll be shaping your own unique world, exploring new locations, and encountering strange plants and animals.

“We’ve mapped the hand controls to the left and right triggers and this gives a very physical connection to the grabbing and the climbing.”

You’ll also explore floating islands, use teleporters and parachutes, and bounce around on giant leaves.

Grow Home is coming to PC on February 4. Previous games made by smaller teams within Ubisoft include Child of Light and Valiant Hearts.