Crytek has unveiled the latest version of its CryEngine, which no longer has a number attached to it..
The new CryEngine supports development on PC, all current-generation consoles, Xbox One, PlayStation 4, and Wii U, with "further platforms" to be added in the future, said Crytek.
“Since CryEngine 3 was launched in 2009, we’ve dramatically changed the engine so many times, with so many major new features, it’s not the same engine anymore,” said Crytek business development director Carl Jones.
“We have revolutionised many parts of the engine: we have overhauled our entire lighting system, built movie quality character rendering and animation solutions, vastly improved the speed and effectiveness of our sandbox editor, and even our rendering has changed with tessellation, pixel accurate displacement mapping and now physical based rendering,” he said.
The company said it would offer better support to game licensees by combining its engine licensing and research and development teams – “a move designed to double the level of one-to-one care game licensees can tap into, in essence offering Crytek’s R&D as a service for developers,” it said.

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