Destructoid has gathered a number of developer reactions to the news that Microsoft won’t allow self-publishing on the new Xbox Live.

It's worth noting that Sony, Nintendo, and Valve all allow self-publishing on their respective game distribution platforms.

Brian Provinciano, creator of Retro City Rampage:

“No self-publishing doesn't just hinder developers. A lot of publishers must go to BIGGER publishers to be able to publish on Xbox.”

Mike Bithell, creator of Thomas Was Alone:

“not that I'll ever sell well enough to make a blip on MS's radar, but somewhere, the next Minecraft is being made, for another platform.”

George Broussard, co-creator of Duke Nukem:

“Microsoft you *must* prioritize a low friction indie self publishing path. Otherwise you hand Sony games, devs and $.”

Robert Boyd, co-creator of Breath of Death VII, Cthulhu Saves the World, and Penny Arcade's On the Rain-Slick Precipice of Darkness 3:

“Microsoft just handed the indie dev community to Sony, Nintendo, and Steam on a silver platter.”

David Frampton, creator of The Blockheads:

“There doesn't appear to be anything actually new here regarding Microsoft's attitude towards indies. The news is that nothing has changed.

“But the fact that Microsoft's attitude towards indies hasn't changed is definitely affecting this indie's attitude towards Microsoft.”

Phil Fish, co-creator of Fez:

“microsoft doesn't care about indie developer.”

Markus Persson, creator of Minecraft:

“Also, I tried to get excited about the xbox one, but failed.”

Tommy Refenes, co-creator of Super Meat Boy:

“So as someone who doesn't play Forza or any EA Sports game and already has a computer hooked to my TV, what does Xbox One offer me?”

Zach Gage, creator of SpellTower and co-creator of Ridiculous Fishing:

“that was the only thing i was hoping for :( things are not looking great for the XO”

Tim Schafer, founder of Double Fine Productions:

“Indie developers cannot self-publish on Xbox One Booo! BOOOOOOOOOOOOOOOO! BoooOOOoooOooooo! Boo!”

Terry Cavanagh, creator of VVVVVV and Super Hexagon:

“But honestly, after their reveal yesterday, does anyone really WANT to make games for it?”

And finally, Nintendo’s head of business development Dan Adelman:

“One might think I'd be glad Xbox won't allow indies to self-publish. It's actually a big negative, as indies need more exposure. #growthepie”