The creation of Beyond Good & Evil 2 has commenced, but it is still unclear whether it will be released on the current console generation.
A late-2011 interview with creator Michel Ancel – later translated by NeoGAF – gave a few insights into the development team's process and the sort of game they were in the process of molding.
"I can say that it's a very ambitious game and we need some tech to achieve that ambition,” said Ancel.
"We focus on the game. We create it first, then we'll see what can run it. We don't say 2013 because we don't know when it will come."
"We won't make promises that we can't keep... At this moment we are only focusing on the game and making it the best game that we can," he added.
Beyond Good & Evil 2 was first announced in 2008, and leaked in-game footage showed a third-person parkour sequence similar to those found in DICE's Mirror's Edge, although Ancel was defensive regarding the comparison.
"We had this concept even before Mirror's Edge launched. And we have a different approach to the first person perspective that Mirror's Edge has. Prince of Persia and Assassin's Creed are closer to what we have in mind with the control of the character in a third person perspective,” he said.
"We use a very dynamic camera that shakes a lot during the action to add life to the camera giving the impression of an action news cover team following Jade. Maybe that could be similar to Mirror's Edge but the game itself is very different."