Here’s a roundup of today’s news found elsewhere on the internet:

Take-Two losses down to $34m (gamesindustry.biz) - Take-Two has revealed a net loss of $33.8 million in the first quarter ended January 31, an improvement over the loss of $53.8 million for the same period last year.

Net revenue was $163.2 million, up from the $149.4 million the prior year, with sales led by Borderlands, NBA 2K10, GTA IV and Episodes from Liberty City and Carnival Games.

The company also announced that Bioshock 2 has now shipped over three million units since release on February 9, NBA 2K10 over two million units, and GTA IV 15 million copies.

"We are pleased to begin this fiscal year with better than expected results that reflect our ability to produce compelling titles and to enhance the potential of our franchises through downloadable content and digital offerings," commented Strauss Zelnick, chairman of Take-Two.

"We've also taken important steps to improve the efficiency of our business and align our corporate cost structure more closely with our current goals. Our updated outlook for 2010 underscores a prudent approach toward what we still believe to be a challenging year ahead. We remain committed to creating long term value, and continuing to improve upon our execution and efficiency."

The company has sold its Jack of All Games distribution business for around $44 million, and it continues to reduce headcount in corporate by 15 per cent, hoping to save $8 million in fiscal 2010.

Ben Feder, CEO of Take-Two, added, "Our first quarter performance was driven by the market dominance of NBA 2K10, successful launch of Borderlands, growth of our digital business and continued strength of our catalogue titles.

"We are building upon this success with the global launch of BioShock 2, and have a strong line up of triple-A titles from our diverse portfolio of proven brands planned for release this fiscal year. Take-Two has been strengthened through our cost savings initiatives and the sale of Jack of All Games, which allows us to focus our resources solely on our core business.

"We will continue to evaluate our cost structure for additional savings, and work to maximise the value of our intellectual property by selectively engaging in strategic opportunities in emerging markets and new platforms," he added.

The release of Red Dead Redemption has been put back to April 18 in US, three weeks after the original date, and the company also said it may delay one of the following titles: LA Noire, Max Payne 3, Civilization V and Mafia II into the next financial year.

Valve Teases Upcoming Mac Announcement, Not So Subtly (kotaku) - Is Valve finally ready to make the switch and support Mac OS X? A recent update to Steam hinted at it, now it's time for the Half-Life, Left 4 Dead and Team Fortress developer to be more blunt about it.

The developer has released a series of images "in anticipation of an upcoming announcement from Valve," giving some of its most recognizable franchises the Apple treatment. That includes Gordon Freeman from Half-Life in an iMac colored HEV suit (complete with obscured Apple logo), Team Fortress 2's Heavy—and Sandvich—in iPod ad form, a pair of turrets from TF2 and Portal doing the "I'm a PC" thing, and Left 4 Dead's Francis expressing how much he hates "different."

Is this heralding the seemingly inevitable Steam for Mac announcement? Or will Valve go further, adding actual Mac OS X support for some of its Source engine games? As a Mac owner, I'll take just about anything.

Valve's also been teasing something Portal-related lately. With company founder Gabe Newell making an appearance at GDC next week, attending to accept the Game Developers Choice Awards "Pioneer Award," could that "upcoming announcement" be right around the corner?

Assassin's Creed II PC DRM Patch (Blue’s) - Ubisoft's Assassins Creed 2 Page now offers a patch to update the Windows edition of Assassin's Creed II to version 1.01, a patch that's mirrored on WorthPlaying. If you're thinking this sounds premature, that's because the PC edition of the stealth/action sequel is not expected for anouther couple of weeks. Looking at the patch notes, we have what seems a logical theory for issuing the patch prior to the game, which is to mitigate concerns spurred by reports that progress in the single player game could be lost to the behavior of Ubisoft's new online digital rights management (DRM) scheme. Here's the first item in the patch notes: "Game can now be continued from the exact same point when connection is restored."

Sony "surprise" sequel reveal this week (eurogamer) - Sony apparently has a "surprise sequel" ready to unveil this week on GameTrailers TV.

A promo for this Thursday's episode (evening US, Friday morning UK) shows clips of PS3 big-boys Heavy Rain, God of War 3 and Uncharted 2. Is this new game supposed to follow their lead?

The bookies' money is on Resistance 3, after a forward-thinking Sony Pictures film - due next year - decided to advertise the game with a giant, on-set billboard poster. Someone drove past and took a picture.

World of Warcraft Battlecry Mosaic Complete (Blizzard) - Thanks to the combined effort of Warcraft players from around the world, we have reached twenty thousand submissions, and the final piece of the World of Warcraft BattleCry Mosaic has been revealed. Head over to the World of Warcraft anniversary site now and check out the complete mosaic, which can only be described by one word: epic.

You can now look at the complete mosaic using the site's mosaic viewer, download the original artwork wallpaper, and of course view the legendary-sized mosaic wallpaper. And while you’re there, make sure to also check out all the previously unlocked content.

Thank you to everyone who sent in their pictures to help us create a little piece of Warcraft history, and thank you to all our players around the world for your continued support.