Ubisoft president Yannis Mallat says he is looking forward to once again working with former Assassin’s Creed creative director Patrice Désilets.

Désilets left Ubisoft for THQ Montreal in 2010 having played a big role in the development of some of its key franchises, including Prince of Persia and Assassin’s Creed.

The split surprised the industry, and rumours of a less-than-favourable relationship between the two men swirled.

With the collapse of THQ, Désilets’ next move is currently unknown, although if he wishes to finish work on his 1666 project, he must return to his former employer.

In an interview with the Financial Post, Mallat was confident Desilets would be back.

“I’ve known Patrice for a while. Him and I were involved in the making of some great Ubisoft games: Prince of Persia: Sands of Time back in the day in 2002 and 2003 and then together with some core teams we created the Assassin’s Creed franchise,” he said.

“I’ve known Patrice for 13 years and I know him very well, he’s a great talent and I respect him as a creator. We’re very happy to look forward to working with him again.

“As a matter of fact, he’s actually in France right now because he’s giving a speech at a University. He’s coming back tonight and I’m having dinner with him.”

In related news, THQ president Jason Rubin has told Game Informer that had THQ been able to stave off bankruptcy, the future business climate would have suited the mid-size developer.

“I believe that in the near future, digital distribution and alternate business models will bring a greater percentage of dollars spent on games back to the publisher/developer,” said Rubin.

“Based on that change, in a few years, a THQ would be able to survive, and larger publishers will be even more profitable.

“But the next few years of transition are going to be incredibly challenging for all triple-A game companies,” he said.

“Clearlake was to provide the capital to bridge THQ to that eventuality. Time will tell if I am right, but unfortunately I will not be able to prove the idea with THQ.”