Unfortunately for Sony, everyone had already heard about the PSPgo before they had a chance to make their big announcement at E3. However they did manage to squeeze out a few more details.
Like, for instance the price - a whopping US$249 RRP. That's at least NZ$380 just on an exchange rate basis, and it'll probably be more like $480-500 once it hits your local store shelf. That looks a little pricey when the PSP-3000 (which was only released itself a few months ago, and which will continue to be sold alongside the PSPgo) is selling for $330, and a Nintendo DSi is only just nudging $400 (the DS Lite is now down to $250).
Sony's new model does come with a few extras - 16GB flash memory, Bluetooth support, and a shiny new, sliding form-factor. But when you consider the PSPgo has a reduced screen size and no UMD slot - one can't help but feel like all you're really getting for that extra money is a bit less PSP.
The move to deliver more games as digital downloads (as spearheaded by Apple's iPhone) is smart, but you presumably won't need a PSPgo to benefit from this - any PSP will do.
So while the PSPgo's extra portability is a plus, the price point will need to quickly be revised downwards if this new unit is to do anything for the PSP platform's adoption.
What Sony needed to do was announce a real major revision of the device, perhaps taking another leaf from the iPhone's book and incorporating a touch screen and gyro/accelerometer. As it stands, from a gameplay perspective the PSPgo is functionally no different from the original PSP released five years ago.
On the upside, the PSPgo is not far away - it is set to launch on 1 October in New Zealand (and other PAL regions, and North America), while Japan gets it a month later on 1 November.