Bethesda is hitting 'pause' on any future content updates for its card-battler, The Elder Scrolls: Legends.
Taking to the Legends' reddit page, community manager Christian Van Hoose wrote about future content releases for the game.
"Our previous roadmap indicated we would be releasing one more set this year," said Van Hoose. "We decided to put any new content development or releases on hold for the foreseeable future."
The post clarified that this will not impact the Asia-specific version of Legends by Gaea Mobile, which has operated separately.
Players can still download and play Legends – both in single and multiplayer modes, while Bethesda will continue to support with monthly reward cards and in-game events.
Game Awards founder and host Geoff Keighley recently took to Reddit to answer fan questions ahead of next week's award show.
One of the questions that popped up asked Keighly if he was concerned about leaks ahead of the show (the fan in question also brought up the recent Resident Evil 3 leaks), to which Keighly replied: "A lot of these "leaks" are completely wrong. Nothing about our show has leaked as of this writing."
We've seen several rumours making the rounds recently, so it's interesting to hear that none of the reveals planned for the show are among those leaked. Responding to another fan, Geoff stated "We have a bunch of brand new games being announced at the show -- I think there are around 10 new games/projects being revealed if you want to count the things that no one has heard about yet. As always the Internet has a lot of really bad information out there about what you think is at the show...but it sure is fun to read :)"
CD Projekt has announced it will be ending support for the console versions of Gwent, choosing to favour its more popular platforms of PC and mobile.
"Having just launched Gwenton iOS, and with the Android version coming, the number of supported platforms would significantly increase," the developer explained in a statement.
"Looking to the future, we do not believe we can support a growing number of different versions of Gwent while improving feature parity between them."
Head of Xbox, Phil Spencer has revealed on Twitter that he is already playing on the next-gen Xbox Scarlett console from the comfort of his home.
Spencer stated that he is now playing games on the new console and is "connecting to the community" using the Elite Series 2 controller. While the console may be in a playable state now, it's unlikely Spencer will be playing next-gen games on the system yet (outside of those in Alpha stage perhaps.)
What this means for the upcoming release timing of the console is anyone's guess. Could Microsoft be looking to get the jump on Sony once again with a release before the holiday 2020 release of the PlayStation 5?
News of Human Head Studio's closure last week came as a surprise to many, given the developer had just released Rune II.
It seems fans weren't the only ones taken by surprise, as the game's publisher Ragnarok learned along with the rest of us, and described the announcement as "shocking."
Since Human Head's closure, the developer has taken its staff to Bethesda, and established a new studio to work on the company's unannounced projects.
The next season for Destiny 2: Shadowkeep releases next week, and we're now getting details of what Season of Dawn will entail.
Kicking off from December 10, the new season will be a direct result of the events from Season of the Undying, where the ultimate destruction of the Undying Mind has resulted in ripples through time.
Yesterday's trailer gives a number of insights into what's in store for guardians in the coming months – the story will be set on Mercury, Osiris is back for some timey-wimey adventures, and the Cabal's Red Legion are trying to undo the events of the Red War in order to claim a victory over the universe.
Campo Santo, the incredibly talented team behind Firewatch have announced that the studio's next game has now been placed on hold.
Announced in 2017, In The Valley of the Gods was supposed to release by the end of this year, but things have now unfortunately changed.
Co-founder Jake Rodkin announced the news in a statement sent to Polygon, where he explained that following the studio's acquisition by Valve, many of the team have since departed work on In The Valley of the Gods in favour of working on mammoth Valve projects like the recently announced Half-Life: Alyx and Dota Underlords.
Riot Games will pay a sizeable USD$10 million settlement in its gender discrimination lawsuit.
The lawsuit was brought against the League of Legends publisher in November 2018 due to a systematic culture that encouraged sexism, harassment and discrimination in the workplace. These conditions were covered in depth in an investigation by Kotaku.
The two class representatives, Jessica Negron and Gabriela Downie, will each receive $10,000. The rest, after lawyers fees, will be distributed to the 1,000 women who were employed at the company over the past five years. Each individual payout will be decided based on their "tenure, length and status" within the company.
While the games industry as a whole might be plagued with stories of gruelling crunch and turbulent employment contracts, Kiwi developer Rocketwerkz is taking a different approach.
The studio offers many of its staff unlimited annual leave and paid sick days.
Rocketwerkz CEO Dean Hall discussed the strategy in a recent interview with Stuff.co.nz
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