Bungie has released a series of eyebrow-raising statistics describing the first week of Halo: Reach.
Collectively, players have put in more than a millennia on the game’s campaign mode: 1365 years. There’s an additional 953 collective years spent in matchmade games.
31 million games have been played since launch.
Halo: Reach’s co-op campaign mode cannot be played on Microsoft’s newer 4GB Xbox 360 Slim.
Tests by gaming website Nukezilla show that attempts to play Reach’s co-op campaign on the console are met with an error message reading, “One or more players do not have the hard drive required for this game type.”
This is a known issue, and one that neither Microsoft nor Bungie currently have a work-around for.
Here’s a roundup of today’s news found elsewhere on the internet:
Report – Batman: Arkham City content complete, says OPM podcast (vg247) - That year-long wait may have just gotten even more painful.
According to the latest OPM podcast, Batman: Arkham City is already content complete, meaning the game can be played from start to finish.
According to a policy document obtained by MaxConsole, Microsoft has begun the process permanently banning all Xbox LIVE-connected Xbox 360 consoles playing unauthorised copies of Halo: Reach.
Halo: Reach was leaked online last week when hackers discovered the game hidden on the Xbox Marketplace – hosted there for press review purposes.
In a tweet, Microsoft writes, “As with all unauthorized play on Xbox Live, anyone playing any unauthorized title runs the risk of account permaban and console. Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing.”
Halo: Reach, Bungie’s highly anticipated prequel to the Halo series, has been leaked online. The full game was uploaded to a restricted area at Xbox.com by Microsoft for press review purposes. However, hackers managed to bypass the site’s security measures and have now made the game publicly available.
While Microsoft is “aggressively investigating” the matter, Bungie recommends that Halo fans avoid sites and forums that might host spoilers.
It’s a case of déjà vu for Microsoft and Bungie as both Halo 2 and Halo 3 were leaked online and shared by pirates prior to official release.
“Halo: Reach,” developed exclusively for Xbox 360 by acclaimed developer Bungie, is the blockbuster prequel to the best-selling Xbox franchise of all time. It represents the culmination of Bungie’s 10 years of experience crafting groundbreaking “Halo” games that have raised expectations for what can be achieved in a video game.
In “Halo: Reach,” players experience the fateful moments that forged the “Halo” legend. It’s the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity’s last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.
Once the campaign is over, the battle continues online with an unparalleled multiplayer experience that expands on the award-winning suite of features that helped define the Xbox LIVE experience.
Features:Halo Reach strategy guides.
- Meet Noble Team. For the first time, players will fight alongside a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear.
- An intense campaign. Live the events that set the stage for the “Halo” trilogy as the UNSC and Covenant clash at the height of their military power. New weapons and abilities complement the familiar “Halo” arsenal for the largest-scale battles ever witnessed in the “Halo” universe. Fiercely cunning artificial intelligence (AI) adds depth and complexity to each encounter, helping make every play-through a unique and epic experience.
- Stunning technical advancements. “Halo: Reach” takes a massive leap forward through all-new engine technology designed to take full advantage of next-generation graphics, audio, special effects, AI and animation while continuing to expand on the campaign, cooperative and multiplayer sandbox in a way that only “Halo” can.
- The definitive multiplayer experience. “Halo: Reach” builds on the success of its predecessors, setting a new standard for competitive gameplay, customization, variety and community integration.1
- Unparalleled feature suite. “Halo: Reach” expands on the industry-leading suite of features found in “Halo 3,” including four-player cooperative campaign play, split-screen support, saved films, screenshots and exciting new surprises that have yet to be revealed.