I love racing titles. Not in a wide-eyed, infatuated, know-every-bump-in-the-track fanboy way, but in a quiet, contemplative and enthusiastic manner.
I'm proud to say that I have indeed played an entire 161 lap Bathurst 1000 on TOCA 3, and even the FlatOut franchise has spent way too long taunting me with gravel traps and hidden rocks. The only reason I continue to play racing games is that I consider myself relatively good at them. Until today, that is. Today I realised that I actually suck at racing games, and it's all thanks to RACE Pro.
The problem is that virtually every racing title out there, from Gran Turismo to Mario Kart, is primarily designed to provide enjoyment, followed by realism. Although many of you may have been driving for a number of years, you probably aren't capable of piloting a McLaren F1 around Brands Hatch at three hundred kilometres per hour, but by sinking into the embrace of a comfortable chair and tapping the power button of your console with your big toe, you can be afforded a glimpse of what this experience might entail.