Molyneux's Milo is actually a game?!

Variously described as "astounding", "revolutionary", and - most commonly - "creepy", the tech demo that Peter Molyneux presented at E3 to show off Microsoft's Project Natal ended up being one of the main talking points of the show.

My reaction was "bullshi-".

Peter Molyneux built up a grand reputation as a visionary game designer some 20 years ago, in his years at Bullfrog Productions designing and developing games like Populous I & II, Syndicate, Theme Park, Magic Carpet and Dungeon Keeper - games which, if you're old enough to remember them, you most likely have fond memories of the many hours spent with them.