Bungie has released 15 new screenshots for its upcoming prequel to the Halo series, Halo: Reach.

Running on a new engine, Reach features a new dynamic lighting system and can now handle 20 to 40 light sources on the screen. It’s a far cry from Halo 3’s four dynamic light sources. Furthermore, Reach can handle twice as many units on-screen simultaneously as its predecessor and promises a larger draw range.

The game also features a new weather engine, making the sky an asset that ships can ascend into and descend from, rather than a lofty painted ceiling.

Go ahead, have a look below.