Warhammer 40,000: Space Marine’s game director has outlined the direction the game’s sequels would have taken had THQ not folded.
Speaking with the Penny Arcade Report, Raphael van Lierop said he had big plans for Captain Titus.
“The second part of his story was to focus on a ‘Titus Unleashed’ plot – basically there were forces arrayed against him that would see his loyalty to the Adeptus Astartes pushed to its limit, and his reaction would be to kind of ‘go rogue’, and we'd see a different Titus, not quite as in control as we saw him in Space Marine,” said van Lierop.
“He would be kicked out as a consequence – exiled, which would basically be a death sentence for him.
“He would survive, and come back even stronger in the third game, where other Space Marines still loyal to him would rally around him and he'd return to ‘clean house’, but as the head of a brand new Chapter that we would build around him.”
When the game’s sequel plans fell through, van Lierop said he was “pretty heartbroken”.
“But that's the way the business works. In the end I'm glad things turned out the way they did, because I think if the end hadn't been so hard, I might not have sought out a better way.”
He went on to found Hinterland Studios, which just successfully Kickstarted first-person survival sim The Long Dark.

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