Whether you called it a pretentious failure by a self-anointed auteur, or whether you called it revolutionary design from a creative prodigy; whether you deemed it the first interactive movie or whether you discarded it as mere hyper-fiction in cinematics, you discussed David Cage’s controversial game, Heavy Rain.
For CyberConnect 2 at least, Cage’s efforts appear to present a roadmap for game development. Asura’s Wrath is meant to be interactive anime. The player will spend less than half the time inputting commands, more than half watching a series in three acts over 18 episodes.
The game closely emulates the techniques, tropes and melodrama of Japanese cartoons. Asura will spend ample time gazing stoically at expansive landscapes and turgid skylines. His foes will betray themselves with a grunt and flicker of a grin in the corner of their mouths; there’s ample respite from otherwise incessant combat for some pop-philosophical exposition. Every episode will close on a cliffhanger and begin with a recap.
Capcom has announced Asura’s Wrath, an action game in development at .Hack and CyberConnect2 for PlayStation 3 and Xbox 360.
The game is being built on the Unreal 3 Engine. According to director Seiji Shimoda, we’ll all be asking ourselves, “Is this really a game?” Certainly looks like one – possibly even one you’ve played?
There’s no release window as yet.
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With unprecedented levels of dynamism, drama and interaction, Asura’s Wrath will deliver a fresh take on the action gaming genre.
Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Cue relentless action as Asura finds himself facing off against numerous unique enemies, including planetary sized bosses, unleashing devastating and visceral attacks.
Asura’s Wrath loses the traditional distinction between gameplay and cutscenes through seamless player controlled narrative. Simply put, even in cinematic sequences the player can control Asura, directly affecting the gameplay, making Asura’s Wrath a truly unique experience.
Features:
- New type of action game – Asura’s Wrath will seamlessly blend action and narrative and will adopt an episodic nature, more akin to a TV drama series.
- Relentless action – Asura’s Wrath keeps placing gamers in tight situations and says ‘now get out of that’.
- What the…? – Unique enemies and planetary sized bosses will continually challenge players’ expectations.
- Innovative setting and story – Fusing Asian mythology with sci-fi , Asura’s Wrath’s universe will be truly unique.
- Collaboration with CyberConnect2 – Continues Capcom’s strategy of partnering with the best developers to produce titles to complement its own internal projects.